Theme Park Sim Indoorlands Opens its Gates on October 14, 22
After 16 months of successful Early Access on Steam, indie team Pixelsplit releases another major update in preparation for the full commercial launch of Indoorlands, a deep theme park management game with a unique setting
Frankfurt, Germany, September 28, 2022 | More than a year ago, German indie team Pixelsplit launched their unique theme park management game Indoorlands into Early Access on Steam and laid out a detailed roadmap of coming updates. Today, all promised updates have been delivered: Indoorlands has received, among other things, huge parks, visual improvements, a sandbox mode, a steam workshop integration, and a ride editor. That, and of course rollercoasters! The game will be available on Steam on October 14, 2022, in English, German, French, Chinese and Korean for a price of $18,99.
Leon Jeutter, Community Manager of Pixelsplit Simulations, says: “What a ride this has been - our great community supported us all the way through Early Access. Now the game is ready we are excited to present Indoorlands to players worldwide in the form it was meant to be played, a deep, engaging theme park management simulation with lots of ways for players to experience it according to their playing style.”
About the Game:
Indoorlands is a park management game in a unique indoor setting, at once multi-layered and comprehensive, with the aim of offering the player a good balance of relaxation and challenge. Players are tasked to build a huge indoor amusement park from scratch and to manage the tasks of the park manager, the interior-, ride-, and coaster designer as well as the ride operator. There is also a sandbox mode that offers the players the opportunity to create a huge, diverse & customizable amusement park, custom rides, and rollercoasters.
An integration of Steam Workshop opens the game to player content, devoted fans have already contributed hundreds of rides, decorations, and other assets - much more of this is to be expected after launch.
The latest update expanded the scope greatly and added roller coasters, trends, events, and contracts. Plus: Three different park environments, new entertainment halls, decoration parts for roller coaster tracks, community challenge blueprints, and much more.
As a manager, you have to build and expand your park, analyze and satisfy your guests’ needs, research attractions and buildings and keep the economy running.
Place research centers to generate research points and unlock more attractions, restaurants, shops, halls, and rides. Research points can also be spent on general park improvements.
Thrill rides take center stage: As a ride operator, you realistically control your rides and record unique ride programs that put a smile on your guests‘ faces.
The ‘Create Your Ride’ tool even offers the ability to construct your own, completely unique rides and share them via STEAM workshop.
Roller coasters attract visitors. You can construct your own tracks and use different types of gondolas and stations. Of course, blueprints and the Steam workshop can also be used here.
Different visitor types have different demands and desires. Attention should be paid to this as new types of visitors arrive at the park over time and certain buildings should be built accordingly.
There is no limit to your creativity: Over 1000 decoration objects from various themes to choose from. All themes and objects are freely combinable, so each hall is unique due to the individual design choices.
Blueprint System: Show your creativity & share your hall interior designs, and ride and coaster creations with other players via STEAM Workshop integration.
Planning the park architecture is a challenging task. Space is expensive and maintenance buildings like toilets should be built apart from the flow of visitors. Different tools like the feedback report, heatmaps, and individual visitor details provide all the information needed.
React to special events and temporary trends. Choose and fulfill contracts to receive rewards.